Playing a little bureaucracy game called Papers, Please!


I felt a hankering to play a game I haven’t played in a few months called Papers, Please. It’s a little indie game by developer Lucas Pope. He developed the game initially for a development competition, then released it to the public with great acclaim. He was awarded best game awards in 2013 by over 16 organizations, and you can see why if you give it a shot.

It’s a very simple concept, low quality graphics, but it gets the job done. Basically you are a customs inspector and all you have to do is check the paperwork of the people in line, sounds easy, right? Well, it’s not! Each day the rules change slightly, with more to have to check, devious people trying to pass off forgeries or bribe you to get in. What will you do? Take a bribe to get medicine for your family? Or be the honest man and have them ‘detained’?

Check out my gameplay and tell me what you think!

You can buy the full game here:

From the developers’ website

A Dystopian Document Thriller.

The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission’s primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.


Oldschool gamer. Professional developer by day, gamer by night. I try to keep myself young through lots and lots and lots of game playing. So far I've been successful.

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