7 Days to Die Alpha 14 Whiterun World Save

Here we go! The world save for the Whiterun build from the Broken Ankle Gang!

How does this work?

Link to the precious save file:

http://www.allthingsjoe.com/files/Whiterun.zip

Well, it does require all the modded files, so you’ll need to make a copy of your Data -> Config directory (easier is to just rename your existing one something like “Config_base” and extract the Config folder from the linked zip file to your Data folder.

Next, you’ll need to start a new Random Gen world and call it “Whiterun” make sure you spell it exactly like that, then actually go into the game, move a bit, then exit out.

Next, you’ll copy all the files from the Saves -> Random Gen -> Whiterun -> Region files to the same folder in your local save directory. This is generally in your Users directory, something like:

C:\Users\Joe\AppData\Roaming\7DaysToDie\SavesLocal\Random Gen\Whiterun

If you are prompted to replace any files, just go along with it.

When you’re all done, you’ll have an exact copy of the whiterun world, along with all the other bases that have been build as well.

Chromicide is going to be converting all the buildings into individual prefabs that will be hosted on 7daystomod.com soon, so keep an eye out for that!

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Oldschool gamer. Professional developer by day, gamer by night. I try to keep myself young through lots and lots and lots of game playing. So far I've been successful.

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